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Beyond the Railroad: Embracing Emergent Narrative in Tabletop Gaming
Imagine this: you’ve spent two weeks crafting the perfect session. You have dungeon maps, NPC motivations, even some subtle foreshadowing and some dramatic lines for the big boss. Now, on game day, your players roll up to the door of the dungeon, take one look at your ominous stone doorway, and decide, “let’s go talk…
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Boundaries and Burnout for GMs
You tell yourself it’s not a big deal. Someone talked over a quieter player again. Someone else made a joke that didn’t quite land, and the whole table went quiet for a second too long. Then someone corrected you mid-scene, like they were doing you a favour. You smile. You move on. You patch it…
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Navigating Character Conflict
Character conflict starts innocently enough. Maybe the rogue snaps at the cleric during yet another sermon. Maybe the wizard implies the barbarian wouldn’t know a strategy if it hit them with a halberd. Maybe the bard steals the warlock’s boots again. There’s a moment of silence. A beat. Someone looks up from their snack. Was…